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摘要:
One application of software engineering is the vast and widely popular video game entertainment industry. Success of a video game product depends on how well the player base receives it. Of research towards understanding factors of success behind releasing a video game, we are interested in studying a factor known as Replayability. Towards a software engineering oriented game design methodology, we collect player opinions on Replayability via surveys and provide methods to analyze the data. We believe these results can help game designers to more successfully produce entertaining games with longer lasting appeal by utilizing our software engineering techniques.
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篇名 Aspects of Replayability and Software Engineering: Towards a Methodology of Developing Games
来源期刊 软件工程与应用(英文) 学科 医学
关键词 GAMES ENTERTAINMENT Design Software Engineering Replayability
年,卷(期) 2012,(7) 所属期刊栏目
研究方向 页码范围 459-466
页数 8页 分类号 R73
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研究主题发展历程
节点文献
GAMES
ENTERTAINMENT
Design
Software
Engineering
Replayability
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引文网络交叉学科
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期刊影响力
软件工程与应用(英文)
月刊
1945-3116
武汉市江夏区汤逊湖北路38号光谷总部空间
出版文献量(篇)
885
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0
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