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摘要:
To solve the problems in the mesh simplification,such as the poor features preserving and too uniform in some areas,an improved triangle collapse algorithm based on angle error metrics is proposed.First,divide the triangles into three types,and different processing methods are adopted for different types of triangles.The algorithm uses the triangle collapse based on the quadratic error metrics.In order to preserving the topological structure and geometric boundary feature of the original model,the angle error metrics is added as a new feature factor on the basis of the two factors:the long and narrow degree and the local region area.This algorithm is implemented by VC++6.0 and OpenGL.The experiment shows that the algorithm preserves the boundary feature and topology of the original model well,and the speed of simplification is faster than other algorithm.
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篇名 The Triangle Collapse Algorithm Based on Angle Error Metrics
来源期刊 国际计算机前沿大会会议论文集 学科 社会科学
关键词 Angle ERROR TRIANGLE COLLAPSE QUADRIC ERROR metrics MESH SIMPLIFICATION
年,卷(期) 2017,(1) 所属期刊栏目
研究方向 页码范围 156-158
页数 3页 分类号 C5
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Angle
ERROR
TRIANGLE
COLLAPSE
QUADRIC
ERROR
metrics
MESH
SIMPLIFICATION
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研究分支
研究去脉
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相关学者/机构
期刊影响力
国际计算机前沿大会会议论文集
半年刊
北京市海淀区西三旗昌临801号
出版文献量(篇)
616
总下载数(次)
6
总被引数(次)
0
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