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摘要:
With the growth of the internet it is becoming increasingly important to understand how the behaviour of players is affected by the topology of the network interconnecting them. Many models which involve networks of interacting players have been proposed and best response games are amongst the simplest. In best response games each vertex simultaneously updates to employ the best response to their current surroundings. We concentrate upon trying to understand the dynamics of best response games on regular graphs with many strategies. When more than two strategies are present highly complex dynamics can ensue. We focus upon trying to understand exactly how best response games on regular graphs sample from the space of possible cellular automata. To understand this issue we investigate convex divisions in high dimensional space and we prove that almost every division of k - 1 dimensional space into k convex regions includes a single point where all regions meet. We then find connections between the convex geometry of best response games and the theory of alternating circuits on graphs. Exploiting these unexpected connections allows us to gain an interesting answer to our question of when cellular automata are best response games.
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篇名 Best Response Games on Regular Graphs
来源期刊 应用数学(英文) 学科 医学
关键词 GAMES on GRAPHS CELLULAR AUTOMATA Best RESPONSE GAMES SOCIAL Networks
年,卷(期) 2013,(6) 所属期刊栏目
研究方向 页码范围 950-962
页数 13页 分类号 R73
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GAMES
on
GRAPHS
CELLULAR
AUTOMATA
Best
RESPONSE
GAMES
SOCIAL
Networks
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期刊影响力
应用数学(英文)
月刊
2152-7385
武汉市江夏区汤逊湖北路38号光谷总部空间
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1878
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